Friday, October 3, 2008

Intro







Hey guys, and welcome to mission 3: Case of the Missing coins! This is your third mission. Now that you know how to get to HQ by teleporting with spyphone, now you can know how to get there without teleporting. Go to the sports shop, and go into the 3rd change room away from the tube and tada! Since this is your 3rd mission, you may find things trickier. Here's a guide to help you beat it! Waddle on and have fun!

Mission 3: Case of the Missing Coins

Okay, your mission starts in the gift shop with another agent. His name is Rookie. Choose the top response always when you're talking to him. Eventually he'll close it, and forget the combination to open it. When you're done, go upstairs to the managers office,

Head right until you see a couch Click underneth it and take the boot disk and the paperclip. Now head left to the computer, turn it on, and put the disk in.

Once you're donhe that, wait for it to load, the open "my files" and click "combanation number" you should see a row of numbers like this: ex. N3 E1 W8 S8 see below...

Enter the numbers that you saw on the computer in the following order. N= top number. E= right number. W= left number S= bottom number. Example below.

Now open up the safe and go inside. THE COINS ARE ON THE CELING! Anyway, keep talking until G calls you on spyphone. Go to HQ (yes you can now go to the HQ) and talk to G. Watch the servalance footage on the screen indicated. Then keep choosing the top response when talking, and G will open a drawer.



Look in the drawer and take the key indicated. Now go back to gift shop and managers office. Go left until u see roof door. unlock it and go through the door.


You should now see a giant electromagnet! Go to the 'POWA BOX' and take out your wrench and unscrew the bolts on the hatch. Now click on the box to get a close up. Then throw the paper clip into the power box! Don't forget to take the white fur (hint, hint) left in the grate.


BOOM! The electromagnet is now deactivated. Notice the nightclub lights are out. Now head downstairs and into the safe. and you'll find Rookie buried in coins. Keep talking and then go to G at the HQ.


He will congradulate you and say that HE HAS BEEN WORKING ON AN ELECTROMAGNET BUT THE BLUPRINTS HAVE BEEN STOLEN (hint, hint). This next part is optional but I suggest you do it so you get an extra reward.


TURNING THE POWER ON AT THE NIGHTCLUB:

Now go to the right of the HQ and take the flashlight off the desk.

Go to the right again and you'll see the GADGET ROOM (hint, hint,) now leave and go to the town.


Talk to the crying brown penguin and choose all of the top responses. Now go in the nightclub and turn on your flashlight. Now go to the speaker to the right of the DJ table (boiler room) and go down. Now go to the fuse box and play a puzzle game to get the fuses working. Once you're done, report to G at the HQ.


He will thank you. Say your welcome and finish the mission and receive your medal and a thank-you card from the brown penguin!


Congradulations! You're done the mission!

Waddle on! -Ralph5